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Worms Crazy Golf

Release: 2011
The game utilizes a side-on two-dimensional playfield, as in the core Worms series. The goal is to putt a ball from the starting point on the map to the hole in as few turns (or strokes) as possible. There are also coins to be collected on each map which can be used to purchase unlockables including costumes, golf clubs and balls. Additionally there are Sheep on the field that can be caused to explode by the ball, and weapon crates containing perks and utilities. The game does not feature online play of any kind.
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