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TRAPPED

Release: 2018
In TRAPPED, you play as a survivor from the town of Trapped, Alaska caught between an unknown military force, and some sort of mutants infestation that is taking over everything. Fight for possesion over control points on the game map. The military is trying to stop the mutant outbreak at any cost, while the mutant's intentions, while not fully known, clearly appear hostile. Unite with other survivors to stop both the military and the mutants before it is too late.
COOP SURVIVAL
The game allows you to play coop with friends, hosting your own servers you can control who joins your game. Time is essential as the longer you play the larger the outbreak will become as it spawns out three classes of Mutants, each one larger and more deadlier than the last.

Features
Single-Player and Faction-based Co-op Survival. Play alone or with your friends who can join at any point of the game through steam.
Dynamic Story-Telling and Event System. (See Below)
AI Personality Profiles: Combat is dynamic, the AI might flank you, run away, call for help, depending on the situation and each NPCs personality. This is especially the case on the military side.
Beautiful Open-World with dynamic Day & Night Cycle, already optimized for average PCs.
Crafting System, which allows you to create weapons and upgrades using different types of machines in your facility.
Building System, allows you to reinforce & upgrade your base.
Looting System, each area in the game has different types of loot, you might find an area with a lot of resources for your base while other regions have higher chances for personal items like weapons, upgrades, and supplies.
Food/Drink System balanced to a level where it is fun. We added it to add strategy to the game, not to annoy you.
Blueprint System. Find blueprints to gain access to more craft-able items.
Faction AI System, non-scripted fights between mutants, military and you.
Decision System, the game has been designed to react to your decisions.
Capture System, areas of the game-world are contested and can be captured.
NEW SINCE UPDATE 6 - Cooking System, hunt or scavenge raw food, then cook them in your facility.
NEW SINCE UPDATE 9 - Wildlife has been added.
NEW SINCE UPDATE 12 - Mission/Objective System has been added.
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