A city on a platform above an ocean of dark water, where children aren’t born—they crawl out of tunnels in the ground. A lone city, where for ten thousand years humanity has been trapped amidst the awfulness of itself. The Pale City is the story of Vasek, a mercenary hired to find the last, most powerful artifact of a sorcerer who disappeared lifetimes ago. But the search pits him against powerful people in hidden places, towards a secret buried somewhere in terrible darkness.
An Unconventional, Character-Driven Story:
Written and designed by novelist Kyle Muntz, The Pale City tells the tale of one man’s struggle against a merciless world and the emptiness inside himself.
A Sense of Place:
Explore a city of cannibalistic cults, cruel magic, vicious intrigue, and apathetic gods.
An Attention to Detail:
Every NPC has a unique personality. Every object shows something important about the world.
The Price of Survival:
Tense, unforgiving combat that rewards close observation and careful use of skills, where a single mistake can mean defeat.
No Grinding:
Every battle is unique and necessary.
A Solitary Journey:
Can you survive, alone and outnumbered, when even your friends seek to destroy you?