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The Last Remnant™

Release: 2009
The game is split between a world area, a battle area, and a world map. The player controls Rush Sykes, the protagonist, and moves him around the world screen within an area, with the camera floating behind and slightly above him. Within the world screen, the player may talk to NPCs, enter buildings and other areas, or exit to the map screen. The map screen allows instant travel between different cities and areas, or between different areas within a city. The battle screen is shown only during combat, and is a three-dimensional area like the world screen with a setting reminiscent of the location the player is at in the world. There are no random encounters; instead, the player enters a battle and separate battle screen when they touch an enemy on the main world screen. The player may choose to enter a battle with multiple enemies at once by activating a "time-shift" system in which time slows down and they may run up to multiple enemies before commencing the battle.
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