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The Basilisk

Release: 2018
A pseudo-sequel to Archimedes, this was developed in 7 months with help from a few friends and family.

Created simply to carry on the narrative from the previous game, this was a much bigger challenge, involving a complex soundtrack composed by myself and two others, a blend of multiple genres all within the confines of the in-game world, and the integration of voice actors through a multiple-choice narrative.
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