Temple of Rust offers top-down hack'n slay action with a mix of procedural generated areas and hand created locations. Control a young drifter on his journey through a wasteland filled with hazards and aggressive inhabitants. Utilizing a growing set of collectible abilities combined with your personal skill of using them.
Features:
High quality sub-pixel art at 60 frames per second with attention to details
Procedural generated level segments
Tight and responsive controls - always stay in direct control of the action
THIS GAME IS IN DEVELOPMENT! FINAL CONTENT MAY DIFFER!
I would like to share the development progress with you! So don't forget to follow the project/wishlist for future updates!