Release: 2017
MIND CONTROL DELETE is a standalone expansion set in the SUPERHOT universe. It’s designed as a rogue-lite twist on the linear nature of the original SUPERHOT. In its well proven genre-defining format, SUPERHOT: MIND CONTROL DELETE expands and brings new depths to SUPERHOTs intoxicating rhythm of slow motion combat. It makes you better. It gives you power.

The game will force you through dozens of increasingly difficult time-moves-only-when-you-move gameplay challenges. Each of them will make you stronger and bring you closer to the secrets hiding in the system. Closer to making your dreams come true. As you unlock powerful abilities and gain access to new playable characters, so will your enemies grow stronger, smarter and more desperate to stop you.

Come and join the fray. Play in Early Access. Let the system learn from you.

SUPERHOT rogue-like expansion early access hype! What to expect now?
We’re still a good 3 (?) months away from a full release, so please don’t forget that this is still quite far from a complete, satisfying experience. The current build of MIND CONTROL DELETE is an opportunity for us to invite you to check out the brand new gameplay systems that are going to be the core of the game:
Multiple playable cores, with unique abilities and gameplay modifiers.
A kaleidoscope entirely new gameplay levels, putting you through a gauntlet of the first 4-8h of challenges.
New animation and AI systems to drive new weapons, abilities, and enemy types.
Hitpoint system and massive power-ups to give you that extra oompf needed to crush your enemies and see them driven before you.
New enemies to challenge you before you utterly crush them with your unearthly destructive potential.
Procedural generated rogue-like runs' baked into the core gameplay loop, telling longer, more complex stories and developing tons more depth in the satisfying skill-based signature gameplay of SUPERHOT.

Though MIND CONTROL DELETE is already packed with new mechanics, the limitations for this early access build are not for the faint of heart:
Not all of the story yet – we don’t want to spoil too much too quickly so the next few updates will be all about polishing gameplay.
No replay or point system – easy bragging about your insane skills will need to wait.
Absolutely no hidden menu minigames yet – we have so many new cool ones coming out super soon tho
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