SugarMill is a sandbox village building game. The game happens in the early days when Europeans were settling in the Caribbean. It has a heavy component in person and buildings micro management. As well as an economical and trading aspect.
The player starts with a few families and a storage full of supplies, you will try to survive and thrive your settlement. You can build a port to import and export goods. However, there is an indicator called 'Port Reputation', this will dictate how often ships will visit your port. Also, pirates were on scene those days, if the 'Pirate Threat' indicator goes too high you will lose the game.