Shadow Empire is an original mix of genres. It is an immersive and rather complex turn-based game with a unique mix of military wargame, 4X, procedural generation and role playing elements. It is the year 8200. It has been several hundred years since the Dissolution War destroyed humankind. You and your people are rising out of the ashes and rediscovering technology and the concept of civilization.
Features
Most turns you'll have to make Decisions on events occuring in your Zones, with your Leaders or with third parties (for example: cults, crime syndicates)
Procedurally generated Planets according to the rules of Astrobiology that include Climates, Rainfall, Deserts, Snow, Glaciers, Lava streams, Deep Forests, Alien Evolution, Mountain chains, Resources, Rivers, Biohazard Level and Respiratory Hazard Level, etc
Detailed Combat Resolution taking into account factors as Readiness, Morale, Supplies, Experience, Entrenchment, Landscapes, Recon, Rivers, Weapon and Armor Technologies, Concentric Attacks, Leader Skills and Posture Stratagems
Over a 100 different Formation Types, each in 3 different sizes (like Infantry Armor, Heavy Assault Brigade, etc)
Discover and Design 30+ different Model Types (like Light Tank, Walkers, Missile Launchers, etc…)
The game starts at a Low Tech Level, but at the end of the Tech Tree you’ll find knowledge that allows you to build (for example): Laser Guns, Atomic Missile Launchers, Walkers, Shield-Generators and even ICBMs
100 different Tech Fields (like Assault Rifle, Algae Vats)
Units can pick up supplies from a road hex inside the Logistical Network in a certain operational supply range
You can extend your Logistics Network capabilities by building Roads or Rails as well as constructing Truck Stations, Maglev Station and Supply Base Assets