Screensavers VR is a nostalgic playground where viewers can explore new, infinite realms of the classic screensaver. What was once a two-dimensional barrier is now an explorable, redefined landscape. Viewers will not only be able to witness fully spatialized versions of their favorite, classic screensavers, but they will also be able to reach expanses of the CRT previously unimaginable. A part-parody, part-tribute to the emerging pop-tech aesthetic of the 90’s, Screensavers VR is a deep dive into surprising layers of interactivity.
Features
Passive, active, and exploration-based spatial play.
PC VR, Mobile VR, 6DOF & 3DOF, and Mobile AR (With support from Google)
Extreme customization of all screensaver worlds, right inside the experience.
Virtual office simulation with CRT portal leading to Screensavers and desktop delights.
Artist and Writer commissions from folx such as Casey Kauffmann (UncannySFValley) and Joanne McNeil (Rhizome).