RODINA is a dream.
A shared vision of a massive, seamless universe to explore. The perfect immersive space sim, where you can go anywhere, do anything, become anyone.
I started RODINA because I suspected that no company could ever achieve this dream in a AAA way. I thought that perhaps a single developer, working over a long time frame, could eventually build something great.
Join me on this adventure - try the DEMO and consider supporting further development!
Rodina is made mostly by a single, obsessed developer - a 10-year veteran of the games industry who previously worked at Bethesda Softworks on Oblivion and Fallout 3.
Features:
Full-scale, completely seamless procedural solar system
4 full-size planets, 50 randomized major asteroids, something like 45,000 minor asteroids, and one enormous star!
Xeno Bases
Discover the Xeno Bases and Mines – interior spaces that are laid out, constructed, and decorated completely procedurally.
FPS Combat
Use your blaster, missiles, or powerups to handle half a dozen Xeno aliens
Combat with alien ships
Several different alien ship types, and 5 different weapon types, including heat-seeking missiles
Customizable ship interiors
Easily personalize your ship’s layout and share your design with other players
A Story and Background fiction
As told through books, emails, and logs
Dynamic Soundtrack
Over an hour of music, written by award-winning composer John Robert Matz
Mod Support
An open scripting system allows for mods that are simple to create, install and remove