R.C. Bot Inc. presents a new style of gameplay in which all interactions with the environment are physically correct and every action is triggered by Nvidia PhysX interactions - by things that exist in real life such as forces, motors and impulses.
The original intention was, after a bad accident, to create a realistic hiking and climbing software to support physical therapy by mirroring real life movement and physically correct motions to the patient. It soon became apparent however that pure physics based biped walking for gameplay was too much to ask for in combination with realistic graphics. Being a matter of heart however the project was not let go and was giving another spin. The result is R.C. Bot Inc., a game that tries to present realistic motion and realistic graphics, the feeling that you are outside and rough it up: this time on four legs, with a few rocket thrusters and some stunt toys!
The core gameplay design and mission design is inspired by the good old Pilotwings game, which turned at first sight simple and boring tasks into fun gameplay by its great 'how it moves' touch.