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Pirates of Frontiers Reach

Release: 2020
Pirates of Frontiers Reach is an arcade flight combat game set in the Frontier's Reach Universe. A universe where humanity has taken it's first steps into the stars and begun to establish colonies across hundreds of worlds from the most habitable to the most hostile. Players will assume the role of a fighter pilot serving in the privateer fleet of the Republic of the Frontier Worlds where human's from every culture and tongue have come to seek opportunity and an escape from the overbearing authority of the Sol Confederacy of Planets.

The Gameplay of Pirates of Frontiers Reach will see the player skip the long trips between locations and drop right into the action. Taking on Sorties players can test their loadouts against a swarm of enemies of a single type. While on Patrols players can pilot their starfighter around areas filled with obstacles and secrets where barnstorming will be the only way to get the prize. And Campaign missions will keep the story moving forward and unlock new and interesting starfighters and weapons for the player to use.

Create your character with the recently added character creator. Your image and callsign of choice will show up in conversations.

The Starfighters of Frontiers Reach are old and rugged but more than a fit for the jobs they fill out in the frontier worlds.

Pilots Serving in the Privateer Fleet will have the ability to fit different weapon systems to their starfighters to meet the needs of each mission they take on.

Outfit Your Starfighter and tweak performance parameters within various ranges to achieve the desired performance you want out of a starfighter.

Talk to characters between missions on the new observation deck lounge area to get access to missions that can only be obtained through conversations with NPC's.

Fly From the Cockpit or Third Person Perspective and experience a difference in both the game difficulty and immersive value. The choice is yours!

The Future of Pirates of Frontiers Reach is one in which I will use the automation tools I've crafted over the past few months and plan to refine in order to deliver weekly story driven content for the community to engage with.

The Multiplayer of Pirates of Frontiers Reach is currently not being planned at all but the future is a crazy place so things may change.


Blind Alien Productions is a small team made up of the following people.

Scarlett Toney aka Soliloquis - Co-Founder, CEO, and Lead Unity Developer.

Tucker Wolf aka SaburewolfJR - Co-Founder, Character Artist, and Lead Unreal Developer.

Alberto Vazquez aka DarksithKnight - Co-Founder, Lead Level Designer, and Prop Modeler.

Bharat Mallula aka ROG242 - Business Consultant, UX and UI Designer, Art and Design Consultant.

Zachary Gray aka the New Guy - Systems and Gameplay Programmer.

While the roles here are the most prominent, the team as whole shares a lot responsibilities across the board. As such, most everyone touches on or provides feedback on just about every aspect of the game.
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