It is a 2D, linear, sprite platformer with RPG elements.
Features
The character has a different moveset that, when combined wisely, can achieve high efficiency.
Combat moves
    Melee attack
    Range attack
    Parry
    Stomp
Acrobatic moves
    Jump
    Double jump
    Wall jump
    Dash
The game has a minor element of RPG designed as upgrades, which are gained for points knocked out of enemies.
Upgrades
    Increasing maximum amount of health points and energy cartridges
    Healing (both active and passive)
    Several types of projectiles
You can only upgrade between levels.
The game can be played without upgrades, but this will significantly increase the difficulty during the playing.