It is a 2D, linear, sprite platformer with RPG elements.
Features
The character has a different moveset that, when combined wisely, can achieve high efficiency.
Combat moves
Melee attack
Range attack
Parry
Stomp
Acrobatic moves
Jump
Double jump
Wall jump
Dash
The game has a minor element of RPG designed as upgrades, which are gained for points knocked out of enemies.
Upgrades
Increasing maximum amount of health points and energy cartridges
Healing (both active and passive)
Several types of projectiles
You can only upgrade between levels.
The game can be played without upgrades, but this will significantly increase the difficulty during the playing.