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Memoria

Release: 2013
The player views the character on screen as if the player were standing and observing. The player is able to direct the character's actions by clicking on objects in the area. The character interact with the object, usually including dialogue that lets the player know if this action will help them to move forward in the game. The game progresses in a linear fashion with a prologue and eight distinct chapters.


This article uses material from the Wikipedia article The Dark Eye: Memoria, https://en.wikipedia.org/wiki/The_Dark_Eye:_Memoria, which is released under the Creative Commons Attribution-Share-Alike License 3.0, https://creativecommons.org/licenses/by-sa/3.0/.
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