Mars, or Die! wraps a challenging core loop within a silly/inefficient package: from character design, to the cartoony animations, to the absurd dialogues at the beginning of each mission. The game premise is inspired by Italian fascism and the African campaign, although no link is ever made explicit. The game intent is to mock the fake, empty grandeur of the imaginary dictator and the futile effort of sending ill-prepared troops to fulfill his imperialistic fantasies. There is no way to “conquer” Mars: communications with the Leader become more and more fragmented, and the last campaign mission simply leaves Explorers alone with nothing left but to fulfill their motto.
Features
An entire planet at your disposal to conquer!
Gather -> Build -> Explore -> Fight -> Upgrade: None of these steps is easy!
Excel with primary and secondary objectives in 9 missions
Try your best strategy against the Endless mode
Switch between two characters for some fast dual stick action
Upgrade every structure, character or support feature to last even longer!