Little Red Lie is an interactive fiction experience that riffs off of the classic 'nine-verb' adventure game format by allowing players a single mode of interaction with the world around them: LIE.
Lying is also presented throughout the game in the form of red text whenever something is spoken in the actuality or spirit of dishonesty - parsing these deceptions is a significant aspect of what engages the player with the story.
The player takes control of two protagonists in alternating and thematically-related stories.
The first character, Sarah Stone, is a representation of contemporary western middle-class fear: Precarious employment, excessive debt, and contending with the intergenerational outcomes between the Baby Boomers and their descendants.
The second character, Arthur Fox, is a representation of the increasingly unaccountable power that the most affluent in our society possess, as well as the relentless pursuit of the financial services industry to acquire wealth with seemingly-little regard for the underlying social fabric it affects.