It's said that our worst fears always come from the inside. But... what if it was not like that? What if there was a much bigger aversion than the one we're able to conceive? And what if this fear was much closer than we believe? Fear the Dark Unknown.
James Sullivan and his daughter Chloe felt this fear so closely that they could never be the same anymore. What could have happened to them that they saw their life of happiness become the worst of their nightmares?
Features
Two totally different adventures
If you think you've finished the game, it's just the beginning. Live a new adventure with James or Chloe Sullivan to entirely understand their tragedy.
Interact with all the objects
Comb over all the rooms. You'll never know where you can find the object that will give you the key to keep on with your adventure.
Read all the documents
Get to know the Beresford mansion and all its inhabitants throughout its two hundred years of existence. Checking out all its secrets means knowing yourself.
Arm yourself as soon as possible
You'll never walk alone. You can run into some dangers in any corner and you should defend yourself. Choose one out of your four weapons and don't waste even a single bullet.
Run away
Fight is not always the solution. You can run out of ammunition. Maybe it's better to run away from this unbeatable enemy or find another way to finish him off.
Solve dozens of puzzles
Try out your intelligence with the assorted puzzles you'll find in the Beresford mansion. But be careful! It's possible that you aren't safe with them at all.