Creo God Simulator is a game of building, decision-making, survival, and a ton of peasant smiting. As a newly-assigned lesser god, it's your job to build a society bit by bit, while convincing your new population to believe in you as their one true god. During your time as a god, you will discover new powers to use and more advanced buildings to place, but beware, as you progress, the randomized events generated by the AI enemy god become more difficult. Can you beat the enemy god and prove yourself as the one true god, or will you slowly fade from the memory of the people you created?
History
Growing up playing various exciting god simulators such as Lionhead's Black & White and Bullfrog's Populous, Esteban Hernandez learned to love the joy of gaining believers and smiting the wicked. After teaching himself programming and 3D modeling, Esteban set out to make his dream god game a reality. Started in December of 2017, Creo God Simulator went through various iterations, until finally settling on its current state. After gaining traction and support in the indie-gaming scene, Esteban decided to start a Kickstarter in early November, 2018. Born out of a desire to bring the god game genre back to the gaming scene, Creo God Simulator is sure to be an exciting and memorable experience for any player.
Features
Creo includes an intuitive procedural event generator, which makes every playthrough unique and exciting. One second you could be peacefully building your town, and the next, fighting off a horde of zombies while dealing with a drought!
A free-form building engine designed with player freedom in mind. No road snapping or weird placement areas, the player is free to rotate and place their buildings anywhere, building a truly personalized city.
God powers galore! Creo God Simulator includes numerous god powers which can be used to solve puzzles, improve resource gathering, and even fight off invaders.
A unique fear and faith system, where your actions have consequences. Though a player can win the game regardless if they are evil or good, the way your people perceive you will be influenced by your godly actions.
Real Time Strategy elements, such as unit control and combat.
Rogue-like playstyle. Though a player can have multiple saves, each save is overwritten, therefore making decisions really matter. How large can your city get before the next big disaster? Remember, winning is great, but losing is fun!