Chameleon Run is unique, fast and challenging autorunner with a colorful twist. Your goal is to go through several levels without touching the ground of a different color than your character has. You do this by jumping and switching between pink and yellow. The game is level-based with fixed endings for each level, with 3 different objectives to complete. First two objectives unlocks lighning bolt speed burst and the third one the hoverboard. With all free unlocked pickups the levels can be finished much faster. Advanced players can try to switch color as late as possible to gain even higher speed and compete against each other in the leaderboards.
History
In summer 2013 I broke my arm when driving a kickbike. Because I was starting to be a big Ludum Dare fan back then, I decided to participate even though I had only one usable hand to do the actual development. Fortunately the theme was “minimalism” which fitted one hand handicap perfectly. The Chameleon Run prototype was born. Since then I haven’t had much time to continue working on it, but I really liked that super simple game mechanics. One of the rules of Ludum Dare is that you should put your source code available for download. Unfortunately, it looks like that one guy just took it, changed few things and started selling it on the App Store and Google Play. Somehow I found him on Twitter and asked him to remove the game. In the end he did. Just a few weeks later I found another game. This time there were more changes in the graphics, but when you look at very small details you can tell it is the same source code. And the name of the game was “Chameleon Run”. Even right now you can probably find a game with a same name in the Google Play store, which was heavily inspired by my prototype. That's why I decided I should continue the development and make the "real" Chameleon Run.
Features
The unique combination of jumping and switching the color forces the player to make quick decisions, constantly think about next step and adapt to the environment.
Innovative jumping mechanics allows player to do new stunts like "jump from nowhere" and "head jump".
Pixel perfect physics.
Stylish colorful graphics.
Non-linear levels with 3 special objectives in each one.
Neverending gameplay. Getting better time in each level is a task for decades.
Simple two button controls. Playes perfectly on any type of device or controller.