The daughter of a wealthy man who fell into a coma after falling into a deep, dark dream.
NIGHT DIVE, a machine that separates body and consciousness, was developed to rescue her from her nightmare.
One man DIVES into her dreams in exchange for an unbeatable reward.
Will he be able to hide from the threats lurking in her nightmares, rescue her, and escape...?
It will feel quite difficult until you get used to it.
Also, since everything is random, it depends on luck to some extent.
As a rule of thumb, the dungeon will be shorter and somewhat easier to conquer if important items are dropped in the path, and the dungeon will be longer and more difficult if there are recovery items in the item room.
The more times you play, the more experience you will have, so please take your time.
Randomly generated dungeons that are different every time you play.
The rooms, furnishings, placement of items, and enemies that appear are all random.
Even in similar rooms, the placement of paintings and accessories are all different, so keep a close eye on your location as you move.
There are various items that are necessary for escape and items that help you survive.
The items are all randomly placed, so the timing of finding them and choosing what to bring can make the difference between life and death.
Four different Enemies with different characteristics that respond to sound and light, and a rare, vicious special Enemy.
Enemies are also different each time you play, and each time your spirit is tainted, another additional enemy is summoned.
You can escape from three different types of rooms that are different from the other rooms.
However, in order to escape, you must prepare several items necessary for each escape room and bring a girl with you.
The selfishness of being able to escape as long as you find a room is not allowed.
Employs the so-called Permadeath, the one death rule, where if you die once, you lose everything.
The same dungeon and item placement cannot be played twice.
# Time limit, fear value and mental pollution
44 minutes and you will be swallowed by an unconditional nightmare and death will be waiting for you.
Fear will hobble you, and if your mind is contaminated, additional Enemies will be summoned.
I am also considering passive items and improvements to existing systems in future updates.